Council Of Thieves
Council of Thieves
Genre Official Paizo Adventure Path
Current Story Arc The Sixfold Trial
Start Date Summer 2010
End Date Currently On Hold

The city of Westcrown is dying. Since being stripped of its station as the capital of Cheliax, the wealth and prestige of the city has gradually slipped away, leaving the desperate people to fend for themselves in a city beset by criminals, a corrupt nobility, and a shadowy curse. Amid the turmoil, heroes raise the banner of freedom, and the streets will run red with liberation.

Character Creation

Character Creation Information
Stats Point Buy (Epic Fantasy)
Starting Level 3rd (for re-start of campaign)
Starting Money $3,000gp
House Rules Yes
Hero Points Yes
Campaign Traits Yes
Restricted Books Paizo Pathfinder Only
Alignment Restrictions Evil Alignment only with DM Permission

Creation Guidelines

Council of Thieves is a story focused around the beginnings of a rebellion that will historically turn into the Westcrown Liberation War. The characters participating in Council of Thieves are historical figures that will become renown for their successes or failures in the decades to come. Your character should be willing to participate in a civil uprising against a corrupt aristocracy.

Special Options

The Riddle of Steel: Your character will in the course of the story receive a signature weapon through unusual circumstances. This weapon will be tied to a sub-plot that runs through the entirety of Council of Thieves and involves a greater meta-arc in Golarion.

Campaign Traits

Please see the Council of Thieves Player's Guide for a wealth of helpful information!

House Rules

House Rule Name

Critical Hit Cards: We will be utilizing Paizo Publishing's Critical Hit deck for Council of Thieves which adds a variant rule to your critical hits based on the type of weapon you wield.

Starting Money

All players in the revival of Council of Thieves begin play with $3,000gp.

Campaign Information

Player Characters
Major NPCs
arbiter.jpg azah.jpg mystery.jpg wiirn.jpg

Story Synopsis

Bound Together by a sense of justice, a group of unlikely allies in the city of Westcrown join forces with a band of rebels with the intent of overthrowing the corrupt Westcari Aristocracy and the iron-fisted military policing of the Hellknights' organization.

Donning masks and cloaks to conceal their identities, the self-proclaimed "Knights of the Bleeding Rose" have earned a reputation for fairness and justice in the city, though their greatest challenges lay ahead.


Major Locations